Tag Archives: Nintendo

The Legend of Zelda: A Link Between Worlds

If you’re among the two people who read my previous post you’ll know how nine-year-old me failed to become The Hero of Time. My inadequacy in completing my first Zelda game has haunted me ever since. At night my sleep is disturbed by my conceding of the Kingdom of Hyrule to Ganondorf. The failure repeated itself in several of the games and every incarnation of Link I played ultimately lost. In Majora’s Mask I couldn’t prevent the moon from plummeting into Clock Town and in a Link to the Past I gave up at the first dungeon. However, just as the Zelda games keep reincarnating the hero for fresh adversity, so I continued to pick up my sword and console to face the varying Avatars of Ganon. There’s an anecdote that stipulates that a room of monkeys with a typewriter will eventually write up the works of Shakespeare. This claim is accurate because after trying my sixth attempt at Zelda I finally succeeded in defeating the darkness. I became the saviour of Hyrule in The Legend of Zelda: A Link Between Worlds.

Some may argue that this is an easy game and a true Hero is the one who can dispel the tide of Evil on a television, not on the dual screens of the Nintendo 3DS. Others may postulate that it is cheating to use an online walk-through and to rage quit when defeated in order to preserve hired weapons rather than wasting Rupees on purchasing items again. To these combatants I respond that I am the Hero of both Hyrule and Lorule with no defeats. To save two kingdoms from despair any means must be taken.

A Link Between Worlds is a classic Zelda title, relying on the usual tropes and story I have come to expect and adore. As Link I save the Princess, obtain a decent enough sword to cut up bad guys and defend the triforce. The map is reminiscent of a Link to the past and it isn’t an offence in saying Nintendo has built on old work. The unique mechanic of this game is the ability to merge into walls by become a painting. This technique allows you to walk between Hyrule and Lorule, accessing areas that cannot be reached in one plane alone. Jumping between the parallels is a unique feature that adds an interesting facet to the game and a new complexity to dungeon puzzles.

With the newly mastered ability I imbued the master Sword with ore and defeated the recent aspect of Ganon and his androgynous benefactor Yuga. As the title credits detailed victory my chin raised in pride. After fifteen years and countless defeats I had finally grown into the Hero of Hyrule. With new pride I may return to the past, be awoken by Navi and rectify the mistakes of childhood.

 

The Defeated Hero of Time

I have been the Hero of Time for fifteen years. In all the time I’ve been defending Hyrule I’ve been cursed: cursed to never complete a game. My hex began with my first console. For Christmas 2002 I was gifted with a Nintendo64, a copy of Mario Cart and The Legend of Zelda: Ocarina of Time. Mario Kart was easy to play, simply accelerate and dodge the shells. Zelda, on the other hand, proved to be a challenge to great for a nine year old.

The first hours of game play were easy enough. I was awoken by Navi, bought a shield, obtained my sword and delved into the internal dungeon of The Great Deku Tree. After banishing Gohma I mourned the passing of The Great Deku Tree and snaked my way around Hyrule Castle, before Princess Zelda sent me on my Quest up Death Mountain. It went so well I could have recorded the first few hours as a decent walk-through. Next I bombed open the entrance to Dodongo’s Cavern and with my shield raised I soldiered inside. At this point my Mother wanted a turn at being The Hero of Time. Hesitantly, I passed her the yellow controller, only to watch her push the joystick forward and Link straight into lava.

Declaring it was a child’s game she passed the controller back and went along with her day not knowing my Deku Shield was now cinders. I tried to continue along the Dungeon with my Hylian Shield but it was too strong to defeat the Deku Scrubs. Instead of returning their projectiles, the overly effective shield demolished the attacks and prevented further journey into Dodongo’s Cavern. Defeated I trudged back out of the second dungeon and went in search of a new Deku Shield.

Even now I am hindered by my lack of instinctual direction. For the nine year old player this was even worse. Hard as I tried I couldn’t return to Korkiri Village and purchase the essential item. I traveled the map for days, braving the skeletons the plagued the plains at night. In the end I gave up on my dream of retrieving the Goron Ruby and left my the console to gather dust.